Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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|Block Progression |
Superscripts on values (VS) indicate at which block upgrade levels (gained from Dust and spent Gold) the values change.
Superscripts on Hero names indicate the Hero level at which the block skin unlocks.
Level / Hero / Role /
|Damage / Effect||Radius|
Hero BlocksEach of these exclusive device blocks is only available to one Hero.
|Quickly deployable explosives with a focused blast. |
Great for rapidly destroying walls.
|Gravity Well||Sweet Science||200+2001
|Effect 31 |
|Begins to pull in enemy heroes from a short distance away and detonates when an enemy gets close or the block is hit, damaging anything caught in the blast. |
|Ice||Yury the Yeti||101
|Yury will regenerate health and ammo while standing on or near Ice. |
Enemy Heroes other than Yury will have difficulty controlling movement on Ice.
|Kreepy in the Box||Kreepy the Klown||1501
|Attacks nearby enemies. |
Causes hallucinogenic visual effect.
|Lil' Buddy||Tony Turretto||200+2501
|Automatically shoots any enemies that get too close. |
Has a 360° firing arc.
Degrades per use.
|Marid's Boon||Dream Genie||1501
|( 1 )||11
|Miasma Mine||Doc Eliza Doolally||2001
|Triggers when an enemy gets close, emitting a cloud of corrosive gas into the area. |
Great for area denial.
|Remotely activated cannons fire volleys at your target with Cogwheel's special ability. |
Degrades per use.
|Ninja Shrine||O.P. Juan Shinobi||2001
|Teleport O.P. to his shrine using his active ability. |
Single placement, consumed on use.
Must have another empty block above to be usable.
|Orbital Strike Beacon||Astarella||1000+2501
|The orbital beacon will call in a laser that digs through blocks in a cylindrical pattern starting from the top of the map, with greater block damage toward the center of the beam. |
The laser will only activate for a set amount of time and can only be stopped by digging out the beacon before the beacon timer runs out.
While the beacon is placed, a targeting symbol will cover the area where the laser will strike.
The beam may not be interrupted after the beacon completes its countdown.
|Bidirectional Teleport. |
Requires two blocks to be placed for use.
May be used by both enemy and allied heroes.
|Tesla Coil||Vander Graaf||100+1001
|Attack 101 |
|Shooting this block with the primary fire for Vander Graaf's Static Bolt will charge it, to attack an enemy in range later. |
|Automatically fires a short range dart in a small arc that bleeds, disorients, and reveals the target on minimap. |
Faces player when placed, and fires in a small cone in the direction it faces.
|Toxic Waste||Roly Poly Fat Fat||100||0||25||2|
|Dangerously unstable, Toxic Waste blocks explode when destroyed, dealing damage in an area around them and leaving behind a field of toxic sludge in the area, roughly equivalent to Embers with an added Glue effect.|
Building BlocksThese are the basic building blocks used by players to maintain defenses in the arena.
|Multi-Brick||Kreepy the Klown10|
|Black Brick||Vander Graaf10|
|White Bricks||Tony Turretto10|
|Buff Brick||Dream Genie10|
|Tough, durable basic building block. |
The backbone of any good structure.
|Whitewashed Wood Crate||Roly Poly Fat Fat10|
|Bamboo Crate||O.P. Juan Shinobi10|
|Achtung Crate||Sweet Science10|
|Tea Chest Crate||Nigel10|
|Chemical Crate||Doc Eliza Doolally10|
|A low cost block which can be destroyed fairly easily but is great for quickly creating stairs or temporary cover. |
|Winter Camo Sandbag||Yury the Yeti10|
|Pink Camo Sandbag||Kira-chan10|
|Camo Sandbag||Sarge Stone10|
|The most durable of the building blocks. Stack 'em up soldier!|
Device BlocksThese are the special-function blocks used by players, including traps, supply stations, and other team-specific environmental effects.
|Acme Ammo Crate||Tony Turretto50|
|Magical Ammo Crate||Dream Genie50|
|Ifrit's Golden Ammo Crate||Queen Ifriti (Dream Genie)|
|Resupplies the ammunition of any allied hero standing nearby. Place near areas of heavy fighting. Whatever you need to power your weapons, this box has it.|
|Electro Lazer Trap||Astarella50|
|Team Hold Triggered Damage |
Captures an enemy when stepped on and causes them to bleed. Keep your enemies at bay and set 'em up for precision shots.
Single-use, removed when activated.
|Scrap Dynamite||Roly Poly Fat Fat50|
|Science's Dynamite||Sweet Science50|
|Explodes after a countdown. Destroy it with your tool before detonation if you change your mind. |
|Baroque Bounce Pad||Nigel50|
|Pink Bounce Pad||Kira-chan50|
|Launches heroes high in to the air. |
Pair with the Speed Block to make a great leap for mankind.
|Jacks Caltrops||Kreepy the Klown50|
|Team Hazard |
Periodically damages enemy heroes standing on them. Cheap way to protect objectives and defenses.
|Team Phantom Mimic |
Attempts to copy the appearance of the block you place it against. Certain world blocks, especially decorative objects, cannot be copied and result in a Crate form.
Your teammates may walk over this block safely (and may also see its placement by a shimmering reflective surface), but your opponents will destroy the block instantly on contact.
Any weapons fire, regardless of team assignment, will also instantly destroy this block.
|Detonates when an enemy Hero gets close, or when triggered by another weapon or device, damaging and burning anything caught in the blast. |
Also produces persistent Embers in the surrounding area on detonation which cause damage over time to enemy Heroes and degrade over time when stepped on.
|Disco Force Gate||Vander Graaf50|
|Bubble Force Gate||Doc Eliza Doolally50|
|Team Barrier |
Blocks enemies, lets through friends. The perfect door for your bunker or frontline!
|Glue Blocks can be placed on the top side of blocks. |
Enemies who walk through the glue are afflicted with the Slow status for three seconds.
|Heals any allied hero standing nearby. |
Place near areas of heavy fighting.
|NYET-256 Landmine||Yury the Yeti50|
|Detonates when an enemy gets close, or when triggered by another weapon or device, damaging anything caught in the blast. |
|Large Bomb||Any||1000 +600||600||600||3||16|
|Barrel O' TnT||Nigel50|
|Explodes after countdown. |
Destroy it with your tool before detonation.
Costly, but the biggest of the bombs.
|Reveals enemies and devices. Useful at the front lines or as part of your defence. |
|Respawn Pad||Brawn||1000 +500||500||100||8|
|Beacon Respawn Pad||Sarge Stone50|
|Allows allies to respawn at block location. |
Must have another empty block above to be usable.
|Snow||Yury the Yeti||∅||1||10||0|
|Yury will regenerate health and ammo while standing on or near Snow. |
Snow is not built using block resources, but generated by Yury's active ability or secondary weapon.
|Shoji Speed Block||O.P. Juan Shinobi50|
|Speeds any hero that steps onto it in the direction they are facing.|
World BlocksThese blocks represent terrain features and decorative objects present in most arenas, which are unable to be placed by players, but may be removed (with a few exceptions) to obtain resources for building other structures or provide a more convenient path.
Some arenas may include recolored versions of these basic types, but still retain the corresponding visual pattern. Those recolored blocks are not listed here.
|Fake Blocks used by Skill heroes are unable to mimic the appearance of certain world blocks (usually decorative objects) when attached to them, and will result in the appearance of a basic Crate. Blocks with this restriction will be noted with this indicator.|
|Similar to the Crate used by Heroes, but with a higher resource value.|
|Residual material generally produced by explosives or expired Embers.|
||Flat Grass||Grass Base-Attached Decoration|
|Grass / Dirt|
|Also known as Turf|
||High Grass||Grass Base-Attached Decoration|
|Grass / Dirt|
|Attempting to move through or stand in this block will cause massive damage to any player. |
Although this block serves a similar purpose to the kill zone located on the bottom of many Arenas, it is a separate three-dimensional construction block and may be found in any location.
|Anything connected to a Metal block will not fall even though it could be entirely floating. |
Disconnecting other blocks from the Metal block will cause them to fall.
|Slows movement and blocks visibility, but provides visual cover and protection. |
Can be removed either separately, or by removing the block (usually Dirt) below it.
|Spawn Gate||Force Gate||∞||∞||∅|
|Entrance / Exit in Spawn Area|